Curious about Augmented Reality, You have come to the right place. Learn
the basics fundamentals and programming techniques required for
building fully functional Augmented Reality android and iOS apps. For
this course you will need an Android Smartphone or iPhone.
So what is Augmented Reality?
According to Wikipedia, Augmented reality (AR) is a live direct or
indirect view of a physical, real-world environment whose elements are
"augmented" by computer-generated or extracted real-world sensory input
such as sound, video, graphics or GPS data.
In Augmented Reality the real view is modified by a computer (Smartphone
in this case). Augmented reality (AR) enhances one’s current perception
of reality, whereas in contrast, virtual reality replaces the real
world with a simulated one. Augmentation techniques are basically
performed in real time,
Eg : Displaying live scores and statistics inside a live video of a sporting event
Power of Augmented Reality
I came across Augmented Reality in 2015 after watching a video of
Augmented Reality Book. I was fascinated to know that such technology
actually exists. So I started researching on different Augmented Reality
platform. Vuforia platform seemed very promising as developers all over
the World have used Vuforia for developing Augmented Reality apps.
Pokemon Go game is the best example of Augmented Reality. Other than
that Augmented Reality apps expand over a wide range of topics from
Education, Business, Architecture, Health Industry, Home Decoration and
obviously mobile gaming.
Course Content and Overview
This course is designed for students interested in creating Augmented
Reality apps. No coding experience is required; all you need is an
Android or iOS device for testing your Augmented Reality apps. We will
start from basics of Unity, C# platform and then move to higher topics
Intro & Basics of Augmented Reality
In the first section you will first understand as to what is Augmented
Reality? Next we will look at the four different augmented reality
techniques and its application. After this I will explain you what is
Virtual Reality and the differences between Augmented Reality (AR) &
Virtual Reality (VR)
Basics of Unity
After understanding Augmented Reality next we will look at the basics of
Unity as Unity is the main software which we will use for building
Augmented Reality apps.
Augmented Reality One (ARONE) application
ARONE is the first Augmented Reality Application which you are going to create. In this app you will
Create Vuforia account
Create License Key for the AR app
Upload an Image as Image Target
Understand Vuforia Image Recognition system
Solution to White ImageTarget problem in Vuforia version 6.2.10
Download 3D model from Unity Asset Store
Place 3D Model on top of Image Target
Download ARONE app database from Vuforia and activate it inside Unity
Build this app for Android & Ios
Augmented Reality Book (ARBOOK) application
In the ARBook application we will first create few sketches inches a
drawing book. Next we will download some 3D Models from the asset store
and project the 3D Model on top of each image target.
Application like ARBOOK can be implemented in Schools & Colleges for
teaching complicated subjects in a fun and easier way.
Virtual Button & Augmented Reality Business Card (ARBusinessCard)
In this section I will explain first explain you the concept of Virtual
Button in Vuforia and the six important factors that should be
considered while working with Virtual Button.
Next you will create a simple Virtual Button app called
AugmentedRealityVirtualButton in which you will understand the important
function & interface that are required for working with Virtual
Button.
After the ARVirtualButton app we will then create and ARBusinessCard. In
the ARBusinessCard app you will first place multiple virtual buttons on
top of an Image Target. Next I will show you how to play video file
inside Unity, After this we will write a C# script to play a particular
video when the virtual button for a particular video is pressed
Augmented Reality Greeting Card
In this section, you will learn the process of detecting multiple image
targets simultaneously at the same time. You will also add an mp3 file
in the app that will start playing only when the greeting card is
opened.
Superimposition based AR | Object tracking –
In this section you will first scan a 3D model using Vuforia’s 3D
scanning android application. Next we will import this model inside
Unity and on top of this model we will superimpose a digital car.
Cylindrical Object tracking
In this section you will learn the technique for detecting a cylindrical
object. After detecting the cylindrical object you will create a
beautiful 3D scenic view around the cylinder with the help of airplanes,
low poly clouds and low poly terrains.
Vuforia Cloud Recognition
In this section you will understand the working of Vuforia cloud
databases. You will create an application called BookInfoAR. This
application will scan a book cover(marker) and display information panel
beside the book cover. The information of the marker is stored in cloud
database.
Ground Planes and MidAir
In this section you will create your first markerless augmented reality
using Vuforia Ground Plane. With ground plane feature we will place a
lifesize Lamborghini model in real world. Next using the MidAir feature
we will place a drone in mid air.
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