Thursday, October 10, 2019

FREE COURSE - PHLEARN - Intro to Retouching in Photoshop
Hasil gambar untuk PHLEARN - Intro to Retouching in Photoshop 

8.75 HOURS
Learn how to remove minor skin blemishes, smooth out skin tones, fix distracting backgrounds, clean up and shape hair, dodge and burn, and nail the perfect exposure in any portrait – all while enhancing the subject’s natural features and beauty.

Class Instructor

Aaron Nace
PHLEARN FOUNDER – CLASS INSTRUCTOR
Aaron Nace is a photographer, Photoshop artist and founder of PHLEARN. He is the #1 Photoshop instructor in the world with millions of YouTube subscribers.

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Tuesday, October 1, 2019

FREE COURSE - John J. Park - Simon Stalenhag Inspired Painting Tutorial (John Park)

Here is a tutorial that is heavily inspired by the works of Simon Stålenhag. The content covered in this tutorial goes through the tools, setting up the color palette and painting process. This tutorial was intended for those wants to learn how to paint in this style. I do not take credit for Simon's work but was merely inspired by his treatment and handling of details. I hope you guys enjoy this tutorial.

3 hour video tutorial

1. Chapter 1 - Tools_Brush_demo

2. Chapter 2 - Breakdown_Color_Brush_demo

3. Chapter 3 - Full_Color_Painting_demo


Includes: PSD, JPEG, STEP-BY-STEP, VIDEO FILE, and Tool presets

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Wednesday, September 25, 2019

FREE COURSE - Skillshare: Introduction To Animation In After Effects Part 1&2&3
Hasil gambar untuk Skillshare: Introduction To Animation In After Effects Part 1&2&3

Have you ever wanted to try animation or motion design in After Effects, but have been put off by its complexity? Have you tried After Effects but not sure you’re really “getting it”? Then this class is for you!

Introduction To Animating In After Effects (Part 1) is the first of a four part series to introduce Adobe After Effects to aspiring animators and motion designers with little or no experience with the software.

Perfect for Graphic Designers or Illustrators with an interest in animation or motion design, this series is a comprehensive survey of After Effects fundamentals that will give you a real understanding of the software and allow you to begin creating your own unique work with confidence.

Taught by Morgan Williams, an animator with over 25 years of professional experience and almost 10 years of experience as an animation instructor, this class is packed with professional techniques and practices to make your workflow smart and efficient.

But you won’t just be learning about software; throughout the series, software techniques will be connected to the principles of animation and other “bigger ideas” behind successful animation and motion design work, giving you a strong foundation both technically and creatively.

In Introduction To Animating In After Effects (Part 1), we will focus on:

Understanding the basic After Effects workspace
Project window
Composition window
Timeline window
Working with basic shape layers
The 5 basic layer properties
Anchor point
Position
Scale
Rotation
Opacity
Basic animation procedures and principles
Creating and editing keyframes
Timing and spacing
Ease in and ease out
Adding “easy eases”
Hold keyframes
Editing motion paths
Working with audio
The importance of sync
Importing audio
“Timing out” a track with markers
Syncing animation to audio
Completing and rendering an animation
Software: Students will need access to Adobe After Effects CC2018 (v15) or higher. CC2018 (v15) is recommended as CC2019 (v16) still has some issues at this time.

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Tuesday, September 17, 2019

FREE COURSE - Japanese tutorial books Update 4 (Anime style) Part 1
Hasil gambar untuk Japanese tutorial books Update 4 (Anime style) Part 1

Update of my previous torrents (in order to have a complete collection, you need to download my other japanese books torrent).

Including these series (partial)
- ILLUSTRATION AND VISUAL MAKING
- Clip studio paint
- Super pose books (part 2 of this torrent)
- CGWORLD
- Let's make CG Character
...

All books taken from yande.re forum, some of them were my own purchase. This torrent is for archiving purpose, so please seed!

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Wednesday, September 11, 2019

FREE COURSE - Blender 3D modeling fundamentals by Widhi Muttaqien
Hasil gambar untuk Blender 3D modeling fundamentals by Widhi Muttaqien

This course is the continuation of the previous course “Blender 3D essentials”. So if you new to Blender I suggest that you take that course first before taking this one. In this course we will learn the fundamentals yet very important things about 3D modeling. We’re going to learn advanced mesh selection methods and advanced methods also on tweaking the selection. Learn how to quickly set custom shortcuts on modeling commands. Learn how to tweak 3D model using a lot of tools such as the knife tool, inset, extrude, bevel, loop cut and so many more. Learn the difference between deleting, dissolving, collapsing and how to patch holes in the geometry using various techniques. We will discuss in depth about the industry standards of what is considered to be bad practice versus best practice in term of 3D modeling. We will also cover normal direction versus backface direction then move on to face smoothing techniques to make our 3D model looks great while still maintaining the polygon count. We’ll learn how to split, separate and join objects. Learn how to use the Matcap correctly and ambient occlusion for extra realism in the viewport. We will also discuss the undo system in Blender, which is very unique compared to other software.
Beside basic 3D modeling knowledge, this course also provides you with a lot of hands on projects. We’re going to revisit the previous 2 projects which are kindergarten chair and the simple table. Then we’re going to create wardrobe using precise real measurement unit. Then we’re going to model a coffee table object. After that we’re going to create a security outpost from scratch, also with precise real measurement unit. And at the last project we’re going to escape from reality to fantasy object. We’re going to create a fish submarine model from a sphere object, cylinders and several plane objects until finish.
After finishing this course, I recommend you to join my other advanced courses on Blender, such as Blender advanced 3D modeling, Blender rendering with Cycles, Blender 3D game assets to Unity etc. Join now and take your first step into 3D modeling using Blender!

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Monday, September 9, 2019

FREE COURSE - How to Make Games Without Programming using Godot
Hasil gambar untuk How to Make Games Without Programming using Godot 

In this class, you will learn how to make 2D games and art experiences without programming, using the free Godot game engine with its drag and drop Visual Scripting features.

You will learn basic concepts of programming logic, fundamentals of the Godot Engine and the Godot Editor, Godot Visual Scripting and how to find or make assets for your game.

You don't need prior experience to follow this class, the only requirement is a desire to make games and fun experiments and a computer with any operating system since Godot runs everywhere! This class is aimed at those who are looking to get started in game development or those interested in learning Godot.

First, you will learn what is the Godot Game Engine and what can you make with it. Then you will learn the different ways of how you can make a game with Godot. After that you will learn how to find assets for your game and a brief overview of how to create your own assets, from art to music to sound effects.

Then we will dive in straight into Godot's Visual Scripting to create our game!

Learn how to make levels with tilesheets, how to move a character in 8 directions, how to add pickups, how to add and detect collisions and how to animate a character!

This is a hands-on class, so without further ado, let's get started!

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Thursday, September 5, 2019

FREE COURSE - Lynda - Adobe XD Essential Training Design (2019)
Hasil gambar untuk Lynda - Adobe XD Essential Training Design (2019)

Adobe XD is a powerful platform for creating user experiences using an iterative design process. In this course, strategic development manager Demian Borba introduces the design tools and workflows in XD. Learn how to set up a project for UX design, use artboards and grids, and start working with the vector design tools. Find out how to access the official UI kits from Apple, Google, Microsoft, and from the community, all for free. Then, discover how to use power capabilities such as Repeat Grid and the Assets panel. Leverage files from other apps as well as from Creative Cloud Libraries. Resize elements responsively and use plugins to do a lot more. By the end of the course, you should have everything you need to know to create efficient web and mobile application designs with Adobe XD.

Topics include:
  • Understanding all tools in Design mode
  • Bringing files for Photoshop, Illustrator, and Sketch
  • Working with text, vectors, image fills, and masks
  • Repeating elements with the powerful Repeat Grid tool
  • Resizing multiple elements with responsive resize
  • Using the new Assets panel to manage symbols, colors, and character styles
  • Sharing symbols across files, with text and image overrides
  • Creating and consuming bitmaps and vectors from CC Libraries
  • Extending the power of XD using great plugins

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Sunday, September 1, 2019

FREE COURSE - The Gnomon Workshop - Introduction to Clarisse v4 with Alessandro Cangelosi
Hasil gambar untuk The Gnomon Workshop - Introduction to Clarisse v4 with Alessandro Cangelosi

In this workshop, Alessandro Cangelosi guides you through Isotropix Clarisse V4. Beginning with the basic workflow needed to get up and running, Alessandro then delves into the various features and tools used to create a complete natural environment while taking advantage of Clarisse's powerful ability to handle complex scenes that contain billions of polygons. Alessandro shows how to customize the user interface, manage assets within the browser and attribute editor, work with objects, merge hard surface and vegetation assets in the Alembic file format and navigate 3D views with interactive real-time rendering. He then covers depth-of-field, the creation of shading groups and materials using the node-based material editor and guides you through managing a scene in Clarisse by organizing groups, contexts and combiners. Using particle cloud and particle baking, he efficiently scatters a large amount of plants and shows the optimal settings for pathtracer quality and speed. Finally, Alessandro takes you through the lighting setup for a large-scale environment using sun light, dome light, IES profiles and many other lighting techniques. At the end of this workshop, you should have a solid, introductory understanding of Clarisse with the knowledge to create a multitude of different environments, complete with shaders and lighting.

Duration: 301 Minutes
Format: HD 1920x1080

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Thursday, August 29, 2019

FREE COURSE - Blender 3d from Zero to Hero
Hasil gambar untuk Blender 3d from Zero to Hero

Requirements :
Designed for complete beginners so no prior experince needed.
You must have Blender installed. You can download it for free.
Basic knowledge or graphic editing software such as Photoshop will be helpful, although not necessary.
Wacom tablet or similar devices is recommended for texture painting and sculpting lessons.

Description :
== IMPORTANT ANNOUNCEMENT ==
The future Blender version 2.8 brings a lot of exciting new cool features but also big changes on the UI and how things work. Currently this course is being updated to version 2.8. You can find 2.8 lesson videos at the bottom part of the curriculum. After all of the 2.8 lessons finished and Blender foundation officially release version 2.8, the old version of the lesson videos will be removed. All updates are free for existing students.
======

3D skills are very important! Why? As 3D technologies developed rapidly, the market demands on 3D contents are increasing exponentially. There are so many industries require 3D expertise. Architecture, interior design, product design, animated movies, visual effects, advertising, virtual set, game industry, virtual reality, augmented reality, 3D printing industry and so much more, they are all rely heavily on 3D technologies and 3D skilled workers.     
If you want to learn 3D using Blender from zero, meaning no prior experience needed at all. Then you’ve come to the right place. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons seamlessly. This will ensure the fastest path for you to master Blender.

LIFETIME UPDATES
I'll be adding and updating this course -in sha Allah- . Planned for future updates are these chapters:
  • Cycles rendering
  • EEVEE rendering
  • Texture painting
  • Subdivision modeling
  • Line based modeling
  • Sculpting
  • Animation
  • and many more ...
(All updates are free for existing students)
So join now! Take your first step into the world of 3D with Blender and become a master of it in the shortest time!
Happy learning and see you on the other side.

Who is this course for:
  • Beginners who want to learn 3D from scratch using Blender.
  • People who want to make video games using game engines such as: Unity, Unreal, Godot etc.
  • Architects and interior designers who want to create stunning 3D visualization.
  • Graphic designers who want to add 3D elements in their design.
  • Anyone who needs strong 3D skills for different kind of purposes such as: 3D printing, virtual reality, augmented reality, product presentation etc.

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Tuesday, August 27, 2019

FREE COURSE - Creating Volumetric Effects with Houdini
Hasil gambar untuk Creating Volumetric Effects with Houdini 
 

In this introduction to creating volumetric effects in Houdini, Senior VFX Artist Robby Branham covers the principles of creating volumes using techniques including VDBs, metaballs, and Houdini’s Cloud FX Shelf tools. The workshop details an essential setup for creating clouds, which is then used as a template to create a large VDB library — useful for all general-purpose 3D environments.

This comprehensive, 12-chapter workshop covers the creation of both static and animated volume systems for convincing, industry-standard cloud, fog, haze, and smoke effects. Robby’s fast and efficient methods using both geometry and SOPs workflows give ultimate control when creating key volumetric shapes, and his techniques for adding micro details with Volume VOPs can be used extensively when creating a variety of environmental volumes.

The creation of the cover artwork is also explained, from the terrain layout and application of atmospheric elements, through to the lighting, rendering, and final composite. Rendering setups for both Mantra and Redshift are discussed, plus the workflow for exporting volumetrics from Houdini to Maya. Robby’s VDB library of static cloud, haze, fog, and mist volumes can also be downloaded with this workshop, along with the Houdini files,

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Sunday, August 25, 2019

FREE COURSE - Jan Urschel - Megacity Streets
We'll be going back to the megacity but this time on the ground. Digging deep into the Blade Runner bag of tricks we're looking at the design and process of creating a bustling cyberpunk street level scene with lots of neon, rain and fog.

Hasil gambar untuk Jan Urschel - Megacity Streets

What topics are covered?

- Thoughts on reference and inspiration

- Kitbashing and modeling

- Rendering

- Photoshop paintover


Who is it for?

Concept designers and other creatives who want to learn about environment creation and a 3D heavy workflow.


What will I get?

- 2+ hour video tutorial with narration

- Reference images and textures

- PSD file


What do I need to have before I start:

- OctaneRender

- 3D application (e.g. Modo, Blender, C4D etc)

- 2D application (e.g. Photoshop, Procreate etc)

- Basic knowledge in a 3D application

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Saturday, August 24, 2019

FREE COURSE - 3D Face Modeling for Beginners using Autodesk Maya
Hasil gambar untuk 3D Face Modeling for Beginners using Autodesk Maya

What you'll learn
At the end of my course , students will learn how to model a face in 3d from scratch using 2d references and can apply their knowledge in building models for games , anmimation and 3d Printing .
Students can apply the techniques shown in this course to build not only face but any organic or inorganic character.


Description
Hello friends welcome to my online 3d face Modeling course. My name is Saptarshi Roy I am a 3d Character modeler . I have worked in various domestic and international projects related to 3d animation and films. Throughout my career I mostly worked in MAYA for building my 3d Models. Well Autodesk Maya is a very powerful software which is used in many leading animation companies for creation of 3d art work an animation. Recently I have gone through many tutorials and have found those awesome and very useful, but I think learning Maya is not that easy and watching a tutorial for complete Maya wont help . Through experience and practice you can enhance your skills in the fields you choose like Modeling , texturing and animation.
If I would have been a beginner I would definitely want to learn Maya quickly. Being a professional character modeler I understand what is required to teach cause Maya is vast and takes time to learn everything. So I have focused on specific tools required for Modeling a 3d Face. In my course I have explained about various modeling tools and have shown you to build a 3d face from a reference. I have also added the Maya files and the reference images for the course for you.
So students who are eager to learn fast Modeling techniques can come to my course and enhance their skills


Requirements
I will be using maya 2013 for this course but students using the latest version need not worry cause modeling tools and workflow will be same.
As it is a beginners course I have gone through the basics of modeling but if students have knowledge about the basics of MAYA it will be easier for them

Who this course is for:
This is course is mainly targeted for beginners and intermediate but advanced users can watch my modeling technique if they wish.
It is a Modeling tutorial so students who wish to learn rigging , texturing and animation should avoid it.

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